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Joined 3 years ago
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Cake day: June 11th, 2023

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  • I mean, yeah, fuck scalpers. But valve’s global market is atrocious. I could buy a PS5 in a brick and mortar store, I could order any Xbox version I want, I could’ve bought and play a Switch2 on launch day. But somehow 4 years later I would have to find a sketchy online reseller if I wanted a Steam Deck. The Steam controller won’t get to me unless I’m willing to pay 4 times the original cost, and it would probably be years before I see a Steam Machine in person. Valve is right, piracy is a service problem, and I’m starting to suspect that scalping is too.



  • Yeah, the gravity will affect them, over the next couple hundred of kilometers given their initial speed. Not within a few meters. It’s way over thinking it. The destroyers are battleships and the fighters are planes, that’s how their movement is coded. Real life space physics play no role. That’s OK, is an stylistic choice that works for the franchise. Anything more is head canon from fans that breaks down with even the slightest scrutiny. Like I said, it’s fun to argue about it, but from the very mouth of the cinematographers, it’s not that deep.




  • dustyData@lemmy.worldtoStar Wars Memes@lemmy.worldWoaaahhhhh
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    5 days ago

    It always makes me happy to see someone who is head deep into the star wars kool-aid punch bowl. None of your explanations matter because Star Wars is filmed like in-atmosphere dog fights, on purpose. Lucas wanted the esthetics of old aerial battles action flicks. Gravity, orbits, physics matters not at all. It became part of the visual language. None of the space battles in any Star Wars product make any logical sense in a world that has physics even slightly similar to our universe. But you know what? it doesn’t matter, you keep defending it. It is more entertaining that way.