

It’s convenient for some customers, but the reason retailers like GameSpot have been able to hang on for so long is because it’s really inconvenient for other customers. People with smaller budgets rely on the second-hand market, buying and reselling one or two games at a time versus wanting to own forever.






Steam killed the second-hand market for PC, but PC only accounts for about half of the gaming market. All those other people? Capable of buying used and trading in physical media.