





Some good answers in this post from last year, though my vote goes to the classic Bosca Ceoil!


It’s not like the phones we had before 2007 weren’t “smart” though, they just generally weren’t touchscreen. People were still just as distracted by them!
You could try Aurora, it’s made by the same people as Bazzite but with a general (or developer) focus instead of a gamer focus, and while it’s not LTS I think it updates less rapidly than Bazzite.
If your user is really tech un-savvy though, I’d just go with ChromeOS Flex. For all their (many) faults Google do at least produce a simple all-in-one experience, and I’d rather my elderly relative use Chrome’s password manager than no password manager at all.
Feels like I still occasionally get flash-banged with a blank white screen before it kicks in


But I don’t want a light that flashes, I want one that stays on continuously like a torch
Hey man, 12 upvotes is a lot in my community!
We can rebuild him, we have the technology. But I don’t want to spend a lot of money.
Their office is in the physics department but their actual job is managing the unix lab


Yeah I don’t like it when they remove what are essentially accessibility features in the name of their artistic vision. A classic is something like limiting when you can pause the game.


I guess it’s a design decision so people don’t save-scum, but losing your whole game highlights a pretty massive issue with that design


That makes sense. OP mentioning save slots made me think they were habitually duplicating their entire save file after each save or something!


How would multiple save slots have helped a random bug which lost all your progress?


I did a post on it a while back, it runs on everything!
Red Dwarfs (Dwarves?)
Dwarfs if they’re in the sky, dwarves if they’re under the mountain


Software: Their app is clunky. Screen scaling is manual to avoid blocking content.
Do you need their software? Is it not just a controller which can be recognised by games?
I had a Symbian Nokia as my first smart-ish phone, having a web browser that could run real websites (even if you had to move the cursor around with a dpad) was absolute sci-fi. It could also run flash games, I remember getting a .swf file of pacman from a games website, copying it to my phone, and being able to run it right from the file browser.
Good to know, thanks
Thanks, I’ll treat that like an instruction manual
I bought this game at least a decade ago but I still haven’t given it more than half an hour of play, and it clearly deserves a proper go. Is this a game I can just pick up and play or is it one of those where you really need to have a wiki open to vaguely understand what’s going on? I generally don’t like looking stuff up until I’ve completed (or otherwise got most of the way through) a game but if some prior reading is actually required then I want to know in advance.