missingno
- 1 Post
- 51 Comments
missingno@fedia.ioto
PC Gaming@lemmy.ca•"We wouldn't have caught the issue without it": Slay the Spire 2 gets a patch for broken RNG after player turns in gruelling eight hour video exposé
4·5 days agoSlay the Spire is meant to be a difficult strategy game, balance matters in order to maintain that difficulty. To me it actually does scratch a similar kind of itch as some competitive games. I see the Spire as my opponent, and I want it to put up a strong fight.
At launch, infinites were so easy to obtain that the dominant strategy was to force them on nearly every run. Not only was it too easy, it was repetitively dull. The ease with which you could just keep doing the same thing over and over and get away with it sucked all strategy out of the strategy game.
Even after the nerfs, StS2 is still considered to be much easier than its predecessor, even on max difficulty. Part of the goal of Early Access is to work on refining the game’s balance until it’s as polished as the original, so of course those infinites had to be the first priority to address.
missingno@fedia.ioto
Technology@lemmy.world•Google will now verify if you're a human by turning on your webcam and asking you to wave your hand
8·5 days agoThe amount of storage and bandwidth Youtube needs is something no competitor could ever hope to match.
Can also recommend Ara Fell and Rise of the Third Power for a retro jrpg itch.
Seconding these, both excellent. For another indie FF-like I’ll add Crystal Project.
Bravely Default is an incredible successor to FF5. I like to joke that someone at Square realized during development that this game is actually good and thus they couldn’t put the FF name on it.
missingno@fedia.ioto
Games@lemmy.world•What is a game that you know is bad but really enjoy(ed)?
3·6 days agoI dunno if I’d still enjoy it if I went back to replay it today, but I have a childhood soft spot for Final Fantasy II. I loved the absurdity of being able to dual-wield shields and attack myself to level evasion, what a beautifully stupid game.
missingno@fedia.ioto
Games@lemmy.world•Pre-orders for Grand Theft Auto VI will officially begin on June 25
31·6 days agoI presume they’re also printing physical copies, in which case preorders are still useful to secure a copy day 1. Especially if you’re getting it shipped, because if you wait until day 1 to buy it then you’re actually waiting a few more days for shipping.
missingno@fedia.ioto
Games@lemmy.world•European Commission rejects new laws for Stop Destroying Videogames
3·7 days agoWhy would that make it irrelevant? MMOs should not become unplayable either. All games should be preserved, regardless of genre.
missingno@fedia.ioto
Games@lemmy.world•European Commission rejects new laws for Stop Destroying Videogames
3·7 days agoIn this analogy, can the car you paid for still be driven? Because the problem SKG wants to address is that the games people paid for cannot be played, and I don’t think your analogy makes any sense with regards to that.
missingno@fedia.ioto
Games@lemmy.world•European Commission rejects new laws for Stop Destroying Videogames
4·8 days agoIf you bought a game, and they’ve made it so you cannot play the game that you paid for, they are taking the game from you. This is the whole point of Stop Killing Games.
missingno@fedia.ioto
Games@lemmy.world•I'm a dev who has been working on my game for 2 years and my game title got stolen on Steam and they plan to release before I do. What should I do?
1·8 days agoI believe the Minecraft Hunger Games mod was where it all started.
missingno@fedia.ioto
Games@lemmy.world•European Commission rejects new laws for Stop Destroying Videogames
21·8 days agoUnder SKG, the new title would effectively be forced to compete with the old despite the fact that the IP holder doesn’t want that.
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Publishers shouldn’t be able to erase existing games consumers have purchased so that new games don’t have to compete with them. That’s the equivalent of Disney confiscating all DVDs of the Sam Raimi Spider-Man trilogy and destroying them so that the new MCU movies don’t have to compete.
If their new products aren’t good enough to compete with the old, tough shit. Not an excuse to confiscate and destroy what consumers already paid for.
missingno@fedia.ioto
Games@lemmy.world•European Commission rejects new laws for Stop Destroying Videogames
7·8 days agoDo you think the Civil Rights movement started and ended with Ruby Bridges?
missingno@fedia.ioto
Games@lemmy.world•European Commission rejects new laws for Stop Destroying Videogames
13·8 days agoI’ve never heard anyone say the Civil Rights movement was about enforcement of existing laws and rights. Segregation was the existing law that needed to be changed, not enforced.
missingno@fedia.ioto
RetroGaming@lemmy.world•A rare sticker-sealed copy of Super Mario Bros. just sold for $3 million
13·10 days agoAh yes, SMB1, a game so rare they only printed 30 million copies.
missingno@fedia.ioto
Games@lemmy.world•"Touhou Koumakyou: the Embodiment of Scarlet Devil" Remake for PC, Switch (2), PS5
3·14 days agoThis was in the JP Nintendo Direct but not the English one, so for a minute I was wondering if this might not be getting localized. Why’d they leave it out?
missingno@fedia.ioto
Games@lemmy.world•I forgot that AAA slop devs actually made fun games that didn't have money pits
391·14 days agoI know the hivemind around here has some pretty strong opinions about Nintendo, but I do appreciate that their games still feel normal when nearly every other AAA has pretty thoroughly enshittified.
missingno@fedia.ioto
Games@lemmy.world•I forgot that AAA slop devs actually made fun games that didn't have money pits
2·14 days agoArcades have always been about providing experiences you can’t get at home, but they’ve had to repeatedly pivot what those experiences are. First that meant playing games at all, before home consoles existed. When home consoles became a thing, arcades still had cutting-edge hardware better than what you could get at home. During the Street Fighter boom, arcades were a social hangout to play multiplayer. But now we have much better home consumer hardware, and we have the internet for multiplayer, so every game that can be played at home has no real need for an arcade.
There are still four things left you can find in arcades but not (common) consumer hardware. Gambling for kids, racing games with an immersive setup, rhythm games with increasingly wacky control schemes, and pinball. Modern arcade rhythm games are actually going through a bit of a renaissance right now and I’m here for it.
missingno@fedia.ioto
Games@lemmy.world•It has now been a quarter century since Penny Arcade proclaimed that "videogames suck now".
8·20 days agoHoly shit, forgot all about that one but just hearing the title took me way back. What a time capsule to look back on.
Maybe some of those accents haven’t aged so well though…


The Lynx version came first.