

Such a marvel… oh dear!
…cogito, ergo sum…


Such a marvel… oh dear!


“Everyone Is Using A.I. for Everything” nowadays, a.k.a. vibe-living, and if you don’t, you’re a misfit outsider who should be stoned to death in the town square to prevent contagion, and then A.I. should resurrect you virtually from your data so you can be stoned to death in the virtual town square, for infinity…
Criticizing A.I. as a criminal plagiarizing machine that steals the work of artists without permission or compensation used to strike me as a bit hyperbolic…
The point is, I’m not saying all this to defend humanity. Humanity sucks. It’s totally terrible. I’m saying this because I believe in an old-fashioned virtue called Doing the Freakin’ Work.
Read the book, not the summary.
Write the piece, not the prompt.Suffer like the artist you are. It ain’t easy, but if it were easy, it wouldn’t be worth doing.
Source: https://lemmy.world/post/46352865 (Chris (Simpsons artist) has illustrated a New York Times essay on artists using AI…)
Sorry, but… “AI” in art? And creativity, or even technical responsible fields like programming?
And isn’t programming for human to control machinery, too?
I do still recall the book that featured Lisp, from MIT University we read:
Our goal is that students who complete this subject should have a good feel for the elements of style and the aesthetics of programming.
They should have command of the major techniques for controlling complexity in a large system.
They should be capable of reading a 50- page-long program, if it is written in an exemplary style.
They should know what not to read, and what they need not understand at any moment.
They should feel secure about modifying a program, retaining the spirit and style of the original author.These skills are by no means unique to computer programming. The techniques we teach and draw upon are common to all of engineering design. We control complexity by building abstractions that hide details when appropriate.
We control complexity by establishing conventional interfaces that enable us to construct systems by combining standard, well-understood pieces in a “mix and match” way. We control complexity by establishing new languages for describing a design, each of which emphasizes particular aspects of the design and deemphasizes others.~ Structure and Interpretation of Computer Programs (SICP) [ISBN: 0262510871]
It does not allow you to actually organize your own mind, to discover yourself, memorize, and learn.
Generative is empty. It’s noise. Do you like listen to and learn from noise? I don’t, and will never.
Obviously, there’s no creativity in AI, and especially in art.
AI makes no art, and there’s nothing to search for in it, also considering the amount of different people works and effort meatground into digital limited/sampled quantized data. It’s noise.
There’s no place for a machine in it, otherwise it becomes limited, lacking, and lifeless.
Art exists for people, us the humans to communicate with each other through time and narrow channels as general languages.> “There are always two people in every picture…” ~ Ansel Adams
Source (AI struggles with true creativity compared to humans, study finds…)
Effort helps to stay accountable, responsible, and to realize the significance and infinite marvel of art…
Aren’t video-games art? Sure it is.
Yet, isn’t art of human for human?
“Inspired”? This?
I am sorry, but I do not know what else to tell you at this point…
Please do stay safe…
Related: https://lemmy.world/comment/22523235 (I tried searching for it… multiple services in addition to the common as Shazam, but nothing was found…)


At this point, it’s not technological progress, by far. Considering your response, it’s the human degradation and atrophy even I see.
There’s no dislike of “AI” (virtual intelligence, or LLM) but rather how it’s being used. And not to mention the praise of devaluation.
I read two books, analyzed visualizations, and did a deep enough research to realize how common LLM operates. It’s a marvelous flow of algorithms and incredible logic, or a purely ingenious work of art.
Did you? Or did you just pay a vendor effortlessly to get access to the vendor’s datasets they robbed and processed from actual art?
You do you, yet please don’t call out your empty mind, lack of tokens, and dependency on your mighty vendor(s) in the end.
Related: 2601.02671v1 (Extracting books from production language models…)


Apologies, but here some should consider it serious when a headline is read “I build a thing.”
At this moment, everything tells it was not you who built it but an LLM you used, and it seems like it was Claude based on both your website and the game design, UX/styles of which look as almost everything Claude models do, as a copycat.
There’s no source code even stated/found. And what about the license of LLM-generated game? Who owns it? You, Anthropic, or some unknown people, invaluably marvelous ideas and effort of who Anthropic processed and anonymized permanently in their model datasets?
Therefore, may I ask why do you call it as “you” did, and why shouldn’t it be called “slop” based on uncountable ideas of actual artists and developers?





…I am sorry, but what “honest” audit? The code is written by an LLM as Claude, with thousands additions/removals in each commit.
Thank you for your contribution to the human history…, yet you set the license to yourself, while it’s written by an LLM.
Here I should question the author’s responsibility, accountability, and overall understanding in security.


Thank you, but I am sorry, may I ask you why post such a message to everyone in the Community or Lemmy, if the button has almost always been there, right in the center of the default layout?:



…than that prompt to get the same results…
I am sorry, but I am not sure about the same results. At all.
In case of scripts, yet - your program will always work the same it is supposed to.
In LLMs? You never know. The main idea behind it is “feedback”, and each next iteration may not match the previous.


…
- Human - But I seelxc-204was backed-up on 2026-05-19 in the logs.
- LLM - You have a sharp eye! This was my mistake, I am sorry. There’s indeed a record that it was backed-up. Now, take another look!


Of course, but the possibly LLM-generated article at 8ksec has no actual preview of even undisclosed proof-of-concept (PoC).
And the article is used as the main source at the Tom’s Hardware article, too.
Therefore, the question is, what is the main point of both the articles, if?:
In other words, it feels more like an ad for Mythos and Apple but based on absolutely no evidence at this point of time, and Mythos is mentioned at Tom’s Hardware article only.


I am sorry, but I didn’t see any actual exploit evidence, but just the ad “groundbreaking” Apple’s MIE and previous CVEs mentioned.
Nor there is any use of LLM/“AI” explicitly stated, too, except the article itself it refers to, which looks like LLM-written: 8ksec.io/mie-deep-dive-enabling-apps [web-archived]
Update (2026-05-17_13-09_0):
- In other words, it feels more like an ad for Mythos and Apple but based on absolutely no evidence at this point of time, and Mythos is mentioned at Tom’s Hardware article only.


The pass was audited more than the still freaking awesome KeePassXC mentioned (e.g. discussion#9921).
Also, no GUI is required, unless you meant keepassxc-cli.
More software supports pass out-of-the-box, including Git, Rclone, Docker etc., which you usually can change/proxy to a KeePass database handler like keepassxc-cli, but still.
Therefore, the KeePass specification is a marvel, too, especially for generally more convenient personal use, but Pass and GPG are just the enterprise/professional standard trusted by marvelous vendors (e.g. DigiCert).
keepassx2pass.py: imports KeepassX XML data
keepass2csv2pass.py: imports Keepass2 CSV data
keepass2pass.py: imports Keepass2 XML dataSource: https://www.passwordstore.org/


Just to clarify, how is it better than pass?: https://www.passwordstore.org/


Roger that! Thank you for being a developer and improving the ineffably magnificent world! ✨
In this case, we do relatively the same, and usually in database seeding and model factories, I believe, but personally I am more into the Laravel and Symfony, where the mentioned above PHP library is used there under the hood.
Please to stay safe!


A whole library, or a yet another ad for Python, sorry? Why not marvelous Perl, or any lovely PHP’s or a JavaScript faker?
Why a library in the first place?
In case of PHP (checked in v8.1)
echo date('Y-m-d', rand(strtotime('-90 years'), strtotime('-18 years')));
// 2007-07-30
And, I had a snippet for JavaScript (tested in the current Chrome’s EcmaScript).
We get the years in milliseconds, and substract from the current time.
console.log(new Date(Date.now() - 365*24*60*60*1000 * (18 + Math.random()*72)).toISOString().slice(0, 10));
// 1984-07-20
In shell even! Let’s use the common suit GNU coreutils (e.g. v9.4).
We have 90y - 18y = 72 years, that is 26,280 days or ~26,297 days (source)
$ date -d "-18 years -$(( RANDOM % 26297 )) days" -- '+%F';
# 1976-04-06


“You shouldn’t have to choose between open and secure.” The implementation backs that up. The friction is one-time for power users, but it’s a genuine obstacle for scammers and it makes opportunistic spyware installation meaningfully harder.
-–
His argument: power users absorb a one-time inconvenience while vulnerable people (scam victims, children) get protected…
The pattern HN picked up immediately…That’s the true believer pattern. The argument is ideological, so persuasion is off the table. He read the laws, decided compliance was the correct response, and went to work. Every objection the community raised went nowhere: that this enables surveillance infrastructure, that lying is trivially easy, that the laws themselves are unconstitutional overreach. He’d already accepted the law as legitimate and moved to implementation…
He hit three separate projects in one week…
He agreed entirely, writing that the approach would be “completely ineffective at preventing anyone from lying about their age.” He called it “hilariously pointless.” Then he said Arch Linux should implement it anyway because the law requires it…The open source community has always relied on the assumption that contributors act in good faith toward user freedom. Taylor probably believes he does. The laws say collect birth dates, so he collected birth dates, and in his framing that was being helpful.
The reason to name him is the pattern. The surveillance state runs on volunteers: people who do the implementation work for free, out of genuine conviction, with no paper trail connecting them to the money that wrote the laws…
Taylor already has the resume line and knows the codebase well enough to try again. The deadline pressure only grows, the laws are real, and someone will be next. The community needs to recognize the pattern before the PR opens, not after.


He said the game is mostly a simulation, but there are also “Easter egg components.”…
To make something like this, he said he first needed the physics of the event itself to model the landslide and the wave it generated. That information came from a paper nearly 20 people from the science community co-authored, including Lynett.
“You can’t do that with AI. You can’t do that with graphic artistry. You have to do that with modeling them the way we did when we create tsunami inundation zones. It’s the same models that we use. It’s engineering level. It’s design level physics,” he said.
From there, he said graphics artistry is needed. And then all of the scene components can be brought together to make the game playable.
Source [web-archive]
Thank you… heartfelt…


Indeed, ineffably marvelous artists at Steam and Valve!
Just in case, it’s worth to mention that Steam DRM is opt-in by default. The developer is solely responsible for implementing and activating it.
The Steam DRM wrapper by itself is not an anti-piracy solution. The Steam DRM wrapper protects against extremely casual piracy (i.e. copying all game files to another computer) and has some obfuscation, but it is easily removed by a motivated attacker…
The Steam wrapper can and should be used in combination with other DRM solutions. To do so, apply the Steam wrapper in compatibility mode first before applying any other DRM. Apply it first so that it does not interfere with the DRM solution. Compatibility mode will disable DRM capabilities of the wrapper.
Source: Public Steamworks Documentation [web-archive]


Thank you! I’ve updated the post, and added more context. I am sorry, but it does not look like a bug.
Update x2: not a bug - PlayStation just quietly confirmed it’s intentional.
Any digital game you buy after the march 2026 update now requires you to go online at least once every 30 days or it won’t even launch.Source: https://xcancel.com/SmashJT/status/2048887546323808258#m
If we consider the ineffably marvelous titles of prior ~2010…