• 0 Posts
  • 33 Comments
Joined 3 years ago
cake
Cake day: July 8th, 2023

help-circle
  • Doing or saying something that you later realise afterwards was not “normal” behavior and that people saw past the crack in your mask.

    Guaranteed to give you an instant impostor syndrome attack that will last for the rest of the day, leaving you obsessively overthinking about how your messed up that basic social interaction, which leads you to make even more mistakes like that which compounds the problem.


  • When someone interrupts you in the middle of doing something to talk about something and they keep talking on and on just repeating themselves bringing no new information.

    When my workflow is repeatedly interrupted by a stupid notification, request to “log in your Microslop account” or the OS hanging a few seconds after every use input on the Windows computer that I am forced to use for work. All unnecessary hurdles that interrupt my ideal workflow are the worst.

    When you’re working in something that requires you to concentrate and you are being repeatedly pulled out of this state of concentration by people who bug you about things. If it happens too many times in a row you end up with a huge headache and need a few hours of rest before you can concentrate again.





  • I’d argue that if you make a game with a style, story, time period and even what the protagonist is that have entirely departed from the original content, you’re just slapping the original’s name on it to boost sales.

    If they ever made a Halo game where MasterChief removes his helmet to reveal that he was an orc all along and that he’s now riding a literal giant warthog in battle wielding a stone axe, people would flip their lids over this. Especially since because of that the style and soul of the game people love is now dead unless they do a hard reset of the franchise. I think it’s the same there, except that the transformation was made gradually since Doom 2016 that people didn’t notice as much. It really looks like Bethesda preferred to do medieval fantasy games so they just turned the Doom franchise into it.

    Don’t get me wrong. I’m sure it perfectly capable of being a good game. But is it really a Doom game still?


  • It started as a sci-fi shooter. DoomMarine was just a human left behind to guard a ship with a pistol and ends up fighting the hordes of hell with an array of modern and sci-fi weapons. The only medieval elements you would see were when you were in the hell world. The back story was essentially he got assigned there as a punishment for punching an officer who was ordering him to shoot civilians. He was a human, representing humanity in a fight against evil.

    Now with all the changes they made The Doom Slayer is a demigod being wielding medieval and fantasy weapons in an increasingly medieval-looking armor of alien origin with an insanely convoluted backstory of him being the twin brother of the devil or some BS I don’t know I just stopped caring at that point. He is completely dehumanized. The whole game looks and feels more like a fantasy game in a medieval world of magic than a sci-fi shooter.

    IMO the creators of the Brutal Doom mod/campaign came up with a far better expansion of the Doom universe that stayed much more true to the source material. I’d love to see a high budget game made in that universe.












  • Become complacent, make a sub-par product, prioritize Corporate decisions over user experience, do nothing to fix what the users criticize, abuse your control over the OS to double down and try to force it down your user’s throats through increasingly intrusive ways, fail to understand why people hate you. That’s the Microslop way. Its corporate culture, size and dominating position in the market prevents it from making a good product. Large companies like that should be broken up. They are too large for their own, or anyone else’s good.

    Seriously, I am forced to use Teams and OneDrive for work and my productivity is constantly held back by the complete lack of basic quality of life features that most FOSS applications made for free by volunteers would have.