

Ehh there’s a lot of low effort content on youtube, but I don’t really see that much slop. Most of the low effort ones are just clips usually taken from twitch with minimal editing
Rest is for the dead
Previously Baguette@lemm.ee


Ehh there’s a lot of low effort content on youtube, but I don’t really see that much slop. Most of the low effort ones are just clips usually taken from twitch with minimal editing


Of those 500 videos, 294 were classified as AI slop, a term Kapwing defines as videos with obvious AI-generated visuals or low-quality compilations using clearly AI-generated scripts and voiceovers. The 59 per cent rate is roughly three times the proportion found on YouTube in the same study, making TikTok’s default experience dramatically worse for anyone opening the app for the first time.
I looked up the article the og source referenced, which does say what they defined as ai slop.
The original article isn’t helpful because statistics don’t mean anything if they don’t also define what they’re measuring, and they cut the definition short.


What are they classifying as ai slop? Cause in YouTube there is a lot of low effort content that aren’t slop, and there is also low effort content narrated by ai that I’d consider slop, and then there is actual ai slop
If the fly is small enough (like gnat size) the venus fly trap might not even recognize it. That’s usually when sticky traps are better (like sundew)


The friday shenanigans to engineer weekend ruined pipeline at it again


When there’s a will there’s a way
Given that LLM takes the weakest security vector (the human) and tries to emulate them, there’s bound to be millions of workarounds


Tcp and udp are to sum it up, internet messaging protocols. UDP specifically is when you send a message over without guaranteeing your message was received. TCP on the otherhand is more like a handshake where you send a message and expect a response back.
The joke is basically UDP=I dont know if you would get it


Minecraft, played since beta 1.5 (sometime like 2011 or 2012 ish). I probably have 3k or 4k hours in it
Terraria, cant calculate entirely because kid me pirated the early versions but I’d guess 2k or so between vanilla and modded
League as well unfortunately. Met some cool people from it through my 3k or so hours
The only other game above 1k is TF2


https://lemmy.blahaj.zone/comment/20298494
Oops here’s my point in a clearer manner. I don’t mean to tie it to the price of a game. Im just using that as a reference point


I don’t know the internals of their price decision, but IMO the controller should be sold at close to margin or at a loss. Their real money maker is in selling games and steam item trading. Their hardware should be accessible. The goal shouldn’t be to get a profit out of the controller, it should be to make people stick with the platform and create brand loyalty.
But who knows, maybe the costs of making one is just that high.


They have different controllers at different price points, but my opinion is that a first party controller should only cost about as much as a AAA game at MSRP. A controller should be 40 to 70 usd. Retailers can adjust their price. Third party manufacturers can have more lenience in how they price


Still bummed about the 100 dollar price tag
I think I’ll try it if there’s a sale, but that’s a hefty price for a controller. I’m fine with just running m&k for now


The real vibe coding is a bottle of beer and a lotta fuck it
This one is hard because its using the farmland as Z, but your eyes kinda naturally look at the waterways instead
Truly hate this timeline
I’ve been looking at used PCs and usually those are just missing the gpu, but now I’ve been seeing no RAM and no SSD. At least with the gpu only being missing it was semi functional if there was integrated graphics, but now you are just basically buying a brick until you can get 3 components that cost 400 or so USD