Today’s game is Dead Space. I did start AC Brotherhood today (I’m loving it) but I wanted to take a breather as 2 Assassins Creed games back to back is a lot. So instead I committed to this. I’ve had it in my library for a while now and never got around to playing it. Well now is the time.
First I have to compliment the diegetic design. It’s hard to pull off in a way that’s good I feel like, but Dead Space really pulls it off.

As for the story. It gives me major Aliens vibes. I only watched it for the first time last year. So I’m not super well versed in Aliens lore but I’m liking what I’m seeing of Dead Space.
I already know the big twist, so I won’t talk much on that. So instead I’ll talk about the Necromorphs: Cutting off their limbs is so satisfying. I know it sounds deranged but there’s something satisfying about lining up a shot and slicing off a limb. Really nice feeling. I also have taken to proximity mine trapping vents and double tapping any creatures. I feel more like I’m the antagonist here to be honest. It’s fun though.

Anyways. I’ve made it close to the end of Chapter 3. The centrifuge was a bit of a struggle as I kept going the opposite way of where I had to go. But once I figured that out I made it out there a lot quicker and gave things a rest once I ran into the first exploder.


The remake is great. For example in the mentioned centrifuge level you get to actually fly around (like in Dead Space 2) instead of just pushing off of a surface and flying to another surface (or missing it and dying), makes the game slightly easier. Also some levels were changed in a good way and you can run from the front of the ship all the way to the back now. I think that wasn’t a thing in the original, but makes it more enjoyable to go around the ship and do some more exploration.
Interesting. Thanks for the info!